PEMBELAJARAN BANGUN RUANG BERBASIS AUGMENTED REALITY DENGAN METODE MARKER AUGMENTED REALITY
نویسندگان
چکیده
منابع مشابه
Aero - Marker : Blimp - based Augmented Reality Marker
We describe an augmented reality (AR) marker that has both a virtual appearance and physical features. We integrate a blimp with an AR marker to overcome two problems found in conventional AR applications. One problem is mobility. While a conventional AR marker is generally paper-based and static, “Aero-Marker” floats in the air and moves toward the user. Thus, the relationship between the user...
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Augmented reality (AR) has recently gained significant attention. The previous AR techniques usually need a fiducial marker with known geometry or objects of which the structure can be easily estimated such as cube. Placing a marker in the workspace of the user can be intrusive. To overcome this limitation, we present an AR system using invisible markers which are created/drawn with an infrared...
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In this paper we present a fast marker detection front end for Augmented Reality (AR) applications. The proposed algorithm is inspired by the ARTag system and designed to be robust against changing illumination conditions and occlusion of markers. In order to achieve this robustness we use an edge based approach. Edge pixels found by an edge detector are linked into lines by a RANSAC-grouper. T...
متن کاملAugmented Reality
B. Historical Development The idea to such a technology was already born in the 1960s, when first head-mounted displays (HMD) were built by the visionary Ivan Sutherland [1]. The original application of such displays was tele-presence – the display would show imagery, captured by remote servo-controlled IR cameras, which were moved according to the user’s head motion. This allowed the user to c...
متن کاملAugmented Reality
One Day BMVA Technical Meeting in association with the UKVRSIG and IEE/E4 at British Institute of Radiology, London, UK on 3rd May 2000 Augmented reality is the process of augmenting the users view of a world with synthetic models or information. This could be anything from the written annotation of a scene to superimposed 3D graphical models. The applications of Augmented Reality are in wearab...
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ژورنال
عنوان ژورنال: Sebatik
سال: 2016
ISSN: 2621-069X,1410-3737
DOI: 10.46984/sebatik.v15i1.71